I researched how college students experience anxiety and designed an app to help them better manage their stress.
How might we break barriers inhibiting anxiety care?
The American College Health Association surveyed 19,684 undergraduate students in 2018. They found 3/5 students have experienced debilitating anxiety for at least two weeks during college, while only 1/5 have sought help for that anxiety.
Performing generative research
I interviewed stakeholders including friends, professors, administration, and health services. They all have the power to instigate or mitigate student anxiety.

Stakeholder map

I directed a card sort 1-on-1 with 25 students to understand when anxiety attacks. Students chose one card from each bucket (experience, location, emotion) and shared their stories.
Location (contextual to Notre Dame's campus)
Location (contextual to Notre Dame's campus)
I invented a drawing game to understand what triggers anxiety. I went up to 12 small groups of 4-6 students in dining halls and public spaces and asked them to draw the last time they felt stressed. 

Drawing game

I surveyed 120 students worldwide to understand what triggers their anxiety and if they have faced any barriers in seeking help.

Survey hosted by Qualtrics

Students "feel anxious about getting help for their anxiety" because there are too many disjointed mental health resources. The design would succeed if it spoke to student pain points, and so I endeavored to improve anxiety care accessibility.
Ideating and iterating
I led a 1-hour design ideation session with my six classmates. We produced hundreds of sketches. We agreed the design should exist as a mobile app so students can have easy 24/7 access to anxiety resources.

Opportunity map

I presented the project in December 2019 to my classmates and Professor Rudolph. The project was displayed in February 2020 in “The State of Medical Design” exhibition at Notre Dame alongside work from design consultancies Beyond, Insight, and Farm.
Kind words
"Claire's research and design work on this project went well beyond the traditional and the expected. By capturing in-depth user insights and needs through a multitude of creative research methodologies, Claire was able to define an inspiring and thoughtful product solution that brings real value to those in need. My only hope is that Claire continues to work on this project so that it becomes a reality."
✎   Jim Rudolph, Project Advisor, Industrial Design Professor
Thank you
Woah, you made it all the way here. Thanks for reading! Feedback on the research? Want to talk about designing for impact? Say hi at clairemsquire@gmail.com.
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